﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;

namespace GameStudio.IDE.Common
{
    public class References
    {
        [XmlElement("Name")]
        public string Name
        { get; set; }

        [XmlAttribute("ReferenceType")]
        public string ReferenceType
        { get; set; }

        [XmlAttribute("Path")]
        public string Path
        { get; set; }
    }
}
